Learning Web-based Virtual Reality

Build and Deploy Web-based Virtual Reality Technology

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Éditeur :

Apress


Paru le : 2017-03-02



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Description

Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard. 
By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.
What You Will LearnExperience WebVR, the WebVR API, and WebVR librariesMake use of various pieces of VR hardwareSee popular WebVR projectsUse A-Frame to build your own WebVR projects

Who This Book Is For

Developers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required.

Pages
83 pages
Collection
n.c
Parution
2017-03-02
Marque
Apress
EAN papier
9781484227091
EAN PDF
9781484227107

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
8
Taille du fichier
2724 Ko
Prix
22,99 €
EAN EPUB
9781484227107

Informations sur l'ebook
Nombre pages copiables
0
Nombre pages imprimables
8
Taille du fichier
1280 Ko
Prix
22,99 €

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